Unreal Engine Developer
We are building a AAA-style Unreal Engine 5 project focused on scalable gameplay systems and multi-platform delivery (PC, PS5, Xbox, Switch 2).
This role will take ownership of gameplay architecture, enabling a Blueprint-driven workflow for designers while maintaining performance and scalability through C++.
✅Responsibilities:
Architect gameplay systems using C++ + Blueprint hybrid approach
Implement and extend systems using Gameplay Ability System (GAS)
Define what belongs in C++ vs Blueprint
Enable designers through Blueprint-exposed systems
Ensure performance and scalability across platforms
Lead Blueprint, code quality, and system consistency
✅Requirements:
5+ years in gameplay programming
Strong experience with Unreal Engine 4/5
Proven experience with GAS
Deep understanding of Blueprint + C++ integration
✅Nice to Have:
Multiplayer systems
Console development experience
Experience mentoring teams in Blueprint usage
Experience shipping at least one game (AA/AAA preferred)
➡ To apply for this position, send your resume to crisst.garz@cgbot.com.mx